
Even better, playing five different matches in a league matches up with the other Pioneer leagues I played this week, where playing at least four and often five different decks is the norm at the moment. While Sram is good, it can be kept in check fairly easily if you're playing a bunch of Fatal Pushes. The most degenerate thing we saw was Sram, Senior Edificer going off, but this is partly our deck's fault for not really playing any removal in the main deck and not much removal overall. We played five completely different decks in our league, and most of our matches were extremely close and interactive. Secondly, as far as Pioneer in general, the format feels amazing again.
#Mtg pioneer dredge for free#
The true power of the deck is that in the mid- and late game, all of our creatures keep coming back from the graveyard for free each turn, which allows us to chump-attack into our opponent's board (or, in a pinch, chump block forever) until we finally grind our opponent out of the game with random graveyard dorks and Creeping Chill. While it's theoretically possible to end up with seven or even 10 power on Turn 2, it requires a lot of luck and isn't especially likely. I went into the league expecting to do some crazy things on Turn 2 or 3-like Modern or Legacy Dredge in their respective formats But in reality, Pioneer "Dredge" is more of a grindy, graveyard-based midrange deck. We managed to grind our way to 4-0 before losing to Sram in the last round of our league, just missing out on the 5-0! While the deck felt good and seemed competitive, be warned that the "Dredge" name is deceiving.
#Mtg pioneer dredge series#
Just a quick reminder: if you enjoy the Much Abrew About Nothing series and the other video content on MTGGoldfish, make sure to subscribe to the MTGGoldfish YouTube channel to keep up on all the latest and greatest. Can a Dredge-like deck work in Pioneer even without literal dredge cards? What is the Pioneer metagame like now that four of the best decks in the format are banned? Let's get to the video and find out then, we'll talk more about the deck! More importantly, our league today will give us a chance to see just how fixed the Pioneer meta really is post-banning. Well, today, we're going finally give the deck a shot and see if Silversmote Ghoul, combined with cards like Prized Amalgam, Narcomoeba, and Creeping Chill, can make for a competitive and fun deck in the format.
#Mtg pioneer dredge update#
With the huge banned-list update on Monday, Wizards effectively (and finally) killed the top three combo decks in the format, along with Kethis Combo for good measure, which means I'm suddenly very excited to play Pioneer again!Ī few weeks back, we did an Instant Deck Tech for Pioneer Dredge but unfortunately never got a chance to actually play the deck because we were on Pioneer hiatus at the time. Despite constant complaints and a dwindling number of players (with Magic Online events sometimes refusing to fire and long wait times in the queues), Wizards refused to take action for months.until this week.


If you're going to die to a combo on Turn 4, you may as well just play Modern, where at least you have tons of janky, fun, fringe decks and cards to work with. With combo taking up most of the meta, my interest in the format quickly waned.

Then, Theros: Beyond Death came along and unleashed three dominant combo decks into the format: Inverter, Lotus Breach, and Heliod / Ballista Mono-White Devotion. The metagame was new and surprisingly fair. Last fall, when the format was first created, Pioneer was my number one favorite format to play in all of Magic.

The story of Pioneer has been a strange one. Hello, everyone! Welcome to another episode of Much Abrew About Nothing.
